- Bush sound (when plants are hit)
- Receive Item
- Door open
- Door close
- Interface Open
- Menu Option Hover Noise (click)
- Pot break (Glass, Bottles, Pots)
- Zombie moaning
- NPC Misc. Noises
- Cloud sound when double jumping
- Hermes Boots sound
- money clink
- Water sounds
- female hit
- Mining noise ("tick")
- Hotbar Lock sound
- Drowning noise
- Chat Noise
- Full mana bar sound (when the mana bar is fully recharged)
- Monster Groaning
- Pixie shimmering sound
- Switch sound (lever, switch, pressure plate, timer)
- Duck sound nr.1
- Duck sound nr.2
- Frog Sound
- Duck sound nr.3
- Bat death sound
Item Sounds (effect=2)[]
- General Using Sound (for melee and most thrown stuff)
- Mushroom
- Having a Drink
- Fallen Star, Life Crystal
- Arrow, Blowpipe Shooting Sound
- Magic Mirror
- Lower version of general using sound (deep swish)
- Demon Scythe, Dirt Rod, Orb of Light, Vilethorn
- Crystal Storm, Magic Missile, Star Cannon, Starfury
- Guns
- Laser Rifle, Space Gun
- Water Spray
- Bomb Explosion
- Phaseblades
- Whoopie Cushion Fart
- Hornet Stinger
- Duplicate of #1
- Throwing sound (higher-pitched general use sound)
- Cursed Flames, Flamelash, Flower of Fire
- Water Bolt
- Motorized Tools (Drill, Chainsaw, Hamdrax loop this sound while being used)
- Motorized Tools Activation (plays with #22 at the start, but does not loop with it)
- Spectre Boots sound
- Fairy Bell
- Harp
- Coin Clink (Crystal Shard sound when broken)
- Ice Rod, Rainbow Rod
- Mana Crystal
- Ice Rod's Ice Block appearance sound
- Clockwork Assault Rifle
- Angel Wings / Demon Wings flapping sound
- Death Laser firing sound (Red lasers from the Destroyer and second-form Retinazer)
- Flamethrower
- Bell
- Shotgun
- Anvil clink
- Tactical Shotgun
- Vampire Knives
- Sniper Rifle
- Phoenix Blaster/Gatligator/Revolver/Venus Magnum
- (I dont know what item uses this sound, but the Santa NK1 Rockets use it)
- Gem Staffs (Like Ruby Staff, Emerald Staff, and so on)
- Slime Staff
- ...
- Staff of the Frost Hydra
- ''The Axe''
- Mining Snow
- Mining Snow #2
- Mining Ice
NPC Hit Noises (effect=3)[]
- Default Hit Noise (quick splat)
- Skeleton
- Meteorhead, Projectiles (short whack)
- Possessed Armor (metal clank)
- Pixie
- Werewolf
- Wyvern
- Wall of Flesh (gross squish)
- Leech, The Hungry (squish/growl)
- Unicorn
- Snowmen
- Unicorn
- Leech/The Hungry
NPC Death Noise (effect=4)[]
- Standard (splat)
- Undead "bleagh" (Zombies, Skeletons)
- Meteorhead, Projectiles (short dull impact)
- Bat
- Bone Serpent (animaly growl)
- Wraith (ethereal gasp)
- Pixie (tinkle)
- Wyvern (short, low animal growl)
- Vile Spit (short splat)
- Wall of Flesh (long loud roar)
- The Hungry (quick light squish)
- Leech, The Hungry II (heavy squish)
- (burp)
- All Hardmode Bosses (explosion)
- Snowmen (collapsing noise)
- Red/Cyan Beetle
- Butcher
NPC Misc. Noise (effect=15)[]
0. Monster Roar (when summoning boss)
1. Burrowing sound (Worm digging sound)
Water Sound (effect=19)[]
0. Splash (when player or npc touch water surface)
1. Water "bloop" (when items falls into water)
Hints and Tips[]
Try Romulan Paladin's Dust and Sound Catalog Mod in order to view / hear and shop for different dust and sounds in game with some degree of direct control.